Call of Duty: WWII Game Pass Release Marred by Dangerous RCE Exploit

Call of Duty: WWII Game Pass Release Marred by Dangerous RCE Exploit

Kaustavmani Choudhury

3 Jul, 2025, 15:39

|

Last updated: 7 Nov, 2025, 17:05

Just days after Call of Duty: WWII was added to Microsoft’s Game Pass lineup, players are sounding the alarm over a critical security flaw. Reports of a Remote Code Execution (RCE) exploit are spreading rapidly, with multiple users claiming their PCs were compromised mid-game. The exploit appears to allow attackers to execute malicious code on players’ systems.

The issue first surfaced on July 2, 2025, two days after WWII joined Game Pass for PC. Affected players reported unusual behavior while playing, including random Notepad popups, forced PC shutdowns, and even explicit content appearing on secondary monitors.

The attacks seem tied to the game’s multiplayer component, with several players stating that their Gamertags were spoofed or they were forcibly disconnected from sessions.

Streamers Sound the Alarm

The situation gained traction after content creator BAMS issued a stark warning on social media: “WWII on Game Pass is not safe to play.”

Other creators followed suit, including Wrioh, who shared a video of his system being hijacked during a live stream. In the clip, a Notepad window opens mid-game with the message: “Marc E Payer just RCE’d your a**, please contact Mitchell Silberberg and Knupp LLC,” before his PC crashes to desktop.

These accounts lend serious credibility to user concerns and have caused widespread panic across X and Reddit. Many are now urging others to uninstall the game entirely until a fix is deployed.

Why RCE Exploits Are So Dangerous

Remote Code Execution exploits are among the most severe security threats in any software. They allow attackers to run arbitrary code on a victim’s machine without their knowledge or consent. In a game like Call of Duty: WWII, where peer-to-peer matchmaking is still in use, such vulnerabilities can be particularly easy to exploit.

RCE attacks explained
RCE attacks explained (Image Source: Patch My PC)

While many older Call of Duty titles have been known to contain RCE flaws, the assumption was that any re-releases via Game Pass or the Microsoft Store would come with security patches. Titles like Black Ops III reportedly received improvements. But WWII, it seems, did not.

No Official Response Yet

As of now, Activision has not issued a public statement addressing the reports. Microsoft briefly took ten Call of Duty games offline for maintenance yesterday, including WWII, but did not confirm whether it was in response to the RCE incident. With the Xbox division recently hit by layoffs, including Sledgehammer Games, the developers of COD: WWII, concerns are mounting over how quickly a fix patch might arrive.

The scale of the issue remains unclear. There’s no indication that affected users were running modified versions of the game or third-party tools, suggesting the vulnerability may be inherent to the Game Pass release itself.

What Players Can Do

Until further notice, players are strongly advised to:

  • Avoid launching Call of Duty: WWII on PC, especially via Game Pass
  • Stay offline or disable multiplayer access
  • Enable firewalls and endpoint protection software
  • Run malware and system integrity scans if suspicious behavior occurred
  • Report incidents via Microsoft’s official support page HERE.

Until Microsoft or Activision provides clarity and a patch, Call of Duty: WWII on PC is best left untouched.


Stay tuned to Strafe Esports for more Call of Duty news and information. Follow our social media for updates of everything going on the gaming world.

Feature image credit: Activision

Read also:

Rocket League Owner Epic Games Faces Patent Lawsuit Over In-Game Chat System

Latest news

Team Vitality CEO Neo: "For Us to be a Global Leader Means Being a Contender at EWC"

Team Vitality CEO Neo: "For Us to be a Global Leader Means Being a Contender at EWC"

Team Vitality remains one of the most influential and well-known esports organizations to date. The Paris-based org fields over 20 esports teams in various esports, though their immensely impressive results in Counter-Strike take center stage.  Being one of the organizations present at Esports World Cup 2026 in Paris, we managed to speak with Fabien "Neo" Devide, Co-Founder and CEO of the Hive, just after an interview with Mike McCabe, COO of the Esports World Cup Foundation, at the opening press conference at EWC. Neo provided a ton of insight into the organization's participation at this year's edition of EWC in Paris. He expressed his desire for the org to perform to the highest standards, but also highlighted that rivalry is key to grow the ecosystem. Additionally, Neo gave strong opinions on the growth of mobile esports following last year's Vitality's takeover and merger with Indonesian side Bigetron, stressing the need for innovation and following ideas in the east, as much as the west.
15 Jul
Naim "EnKay" Rosinski

Mike McCabe COO of EWC Foundation: "The Home Is Always Going to Be Riyadh"

The Esports World Cup 2026 (EWC) had its grand launch on July 8, commemorating the official start of the event with an opening press conference at the Hotel de Ville in the heart of Paris. With many speakers kicking off the event, like the CEO of the Esports World Cup Foundation, Ralf Reichert, Emmanuel Grégoire, the mayor of Paris, and others, taking center stage.  Following an opening ceremony with multiple speakers, media were given the opportunity to chat with representatives of the Esports World Cup Foundation, game publishers, or even reps of prolific esports organizations such as Team Vitality. We managed to speak with Mike McCabe, the COO of the Esports World Cup Foundation.
14 Jul
Naim "EnKay" Rosinski

GOALS Introduces Competitive Esports Circuit for 2026

A month after launch, GOALS is already unveiling a preliminary roadmap for their plans for a 2026 competitive circuit. For a game marketed around skill-focused gameplay, it comes as little surprise that they are already angling for the highest levels of play. With the goal of creating their own esports ecosystem, GOALS aims to ‘establish a sustainable and inclusive competitive scene for players at every level.’
8 Jul
Foo Zen-Wen

New Study Finds 400 Million Gen Z Consumers Regularly Engage With Esports

The numbers are in, and they're hard to argue with. A new whitepaper from ESL FACEIT Group (EFG), Hero Esports, and Niko Partners titled The Esports Generation: Who They Are & Why They Spend dropped today, and it paints a picture of an audience that is bigger, more engaged, and more commercially valuable than many brands still realize
25 Jun
Thales Costa

G2 Esports and One Piece Collaborate to Create New Limited-Edition Drop

Esports giant G2 is making another move into the anime fashion space, this time partnering with one of the most beloved franchises in the world. In collaboration with One Piece, G2 has announced a new limited-edition streetwear drop available as of today (June 25).
25 Jun
Martin Arévalo-Östberg

GOALS Partners with PUMA for Exclusive In-Game Collectible Cosmetics

The new online football game currently gathering momentum — GOALS — has announced their latest endeavour: a team up with major sports brand: PUMA. The sports brand giant becomes the first to align themselves with GOALS for the release of an exclusive line of collectable cosmetics.
18 Jun
Foo Zen-Wen

Esports Foundation Bets $2M on Creators to Bring EWC and ENC to Every Corner of the World

The Esports Foundation just made a major move for content creators. On June 11, 2026, the organization behind the Esports World Cup and the Esports Nations Cup officially opened applications for its 2026 Creator Program, the largest co-streaming initiative esports has ever seen, and it is backing it up with a $2 million investment in creator rewards.
11 Jun
Thales Costa

Comments (0)

Log in to comment on this match