2XKO Closed Beta Review – Riot’s Fighting Game Sets Itself Apart

2XKO Closed Beta Review – Riot’s Fighting Game Sets Itself Apart

Kaustavmani Choudhury

22 Sep, 2025, 10:45

|

Last updated: 22 Sep, 2025, 10:51

Riot Games’ latest fighting game, 2XKO, has made waves during its closed beta since September 9, 2025. Drawing both from genre classics and Riot’s pedigree, 2XKO’s first impression is a combination of polished technical execution, strategic depth, and unique takes on fan-favorite mechanics.

2XKO enters a crowded genre traditionally dominated by titles like Street Fighter, Tekken, Mortal Kombat and even Super Smash Bros. While Riot promises a familiar product with League of Legends flair, the closed beta reveals a true hybrid, offering competitive accessibility for both newcomers and veterans.

Onboarding and Community Features

Starting off, the game offers a great tutorial system, easing new players into complex mechanics swiftly. Beyond tutorials, 2XKO’s casual lounge is a standout, allowing players to watch live matches, scout the competition, and join others for quick games.

2XKO player lobby (Image Source: In-game screenshot)
2XKO player lobby (Image Source: In-game screenshot)

This live, community-driven approach feels more immersive than traditional matchmaking, and the presence of live leaderboards adds a continually engaging layer of competition.

Gameplay: Tag Team Innovation

True to its name, 2XKO’s core gameplay revolves around strategic character swaps and assists. Unlike MK1’s Cameo system (which feels like an occasional support role), 2XKO lets players tag in and out, experiment in both team-ups and solo (even 2v1) situations, and rewards synergy.

2XKO 2v1 matchup in Casual Lobby (Image Source: In-game screenshot)
2XKO 2v1 matchup in Casual Lobby (Image Source: In-game screenshot)

Unlike traditional 2v2 fighting modes found in Super Smash Bros. or Brawlhalla, where both teammates brawl on the stage simultaneously, 2XKO’s tag-team mechanic carves out a unique niche by letting players strategically "tag" between two characters rather than controlling both at once. The result is a game where solo players and duo teams both can shine. The game also allows players to play in 2v1 matchups, where solo players can take on duos, though the meta strategies in these matchups are yet to be found.

Control Schemes and Learning Curves

For players shifting from other fighting games, the controls might require some adjustments. In games like Mortal Kombat and Brawlhalla, the movement-based input scheme (where directional movements change the base attack) contrasts sharply with 2XKO’s button-based input.

Here, each button is dedicated to a specific attack, regardless of direction. This approach might feel alien to users coming from other titles, but after a steep initial learning curve, it opens up flowchart-style combos that, while beginner-friendly, offer strategic nuance at higher levels. Each character also includes a few special directional moves, such as Ahri’s Forward Sweep, bringing in some elements from movement-based games as well.

Move Lists, Combos, and Pulse System

The move list, a crucial tool for learning to play new characters, is accessible mid-match, but confusing button icons muddle the learning experience. Opting for the universal fighting game numbering scheme or clear controller icons would alleviate this. However, the game does provide a chart for these button maps hidden in the settings menu.

2XKO button maps
2XKO button maps (the buttons will change when you plug in your controller)

Although combos are satisfying when pulled off, the closed beta meta favors Pulse Combos. The Pulse Combo is an optional feature that can be toggled on in 2XKO, allowing players to perform combos by mashing a single button instead of executing precise, timed inputs.

While this serves as a major crutch for newcomers and makes the game more accessible, it may also promote button mashing over genuine skill development. Although its noob-friendly approach lowers the barrier to entry, the Pulse Combo system can feel out of place in a competitive fighting environment that rewards mechanical mastery.

Character Design and Progression

Every character is rated in five areas – Range, Power, Vitality, Mobility, Ease of Use – a system similar to Brawlhalla’s stat spread, but slightly changed up to add some more depth.

Character stats (Image Source: In-game screenshot)
Character stats (Image Source: In-game screenshot)

The roster, beginning with six free League champions – Ahri, Braum, Darius, Ekko, Illaoi, Yasuo – expands to nine after unlocking Blitzcrank, Vi, and Jinx. Unlocking is tied to in-game currency (via “Mastery Tokens” and “KO Points”) or credits earned through play, with no paywall blocking core content, though the cost in real currency for KO Points remains unannounced.

2XKO Character sheet in the closed beta (Image Source: In-game screenshot)
2XKO Character sheet in the closed beta (Image Source: In-game screenshot)

Character progression is robust with mastery tracks for each character and with cosmetic unlocks, titles, avatars, and special chromas.

Visuals, Performance, and Quality-of-Life

On a technical and aesthetic level, 2XKO excels. The art style mirrors League, VALORANT, and Arcane with sharp 2D visuals, fluid animations, and consistent 60 FPS performance, even on mid-range hardware.

Add to that an in-built replay system (right from launch, unlike VALORANT!), robust settings, and lightweight optimization make the experience feel complete and modern. No major lag, freezes, or crashes have surfaced in testing, and the game’s stable frame rate caters to precision gameplay.

2XKO Match History and Replays are available from the same menu (Image Source: In-game Screenshot)
2XKO Match History and Replays are available from the same menu (Image Source: In-game Screenshot)

Some quality-of-life quirks remain, like needing to access the settings menu every time to quit the game is an unnecessary hassle and should be addressed post-beta.

Final Thoughts

2XKO’s closed beta lays a solid foundation for Riot’s entry into the fighting genre. With a deep, flexible tag team system, player-friendly progression, champion variety, and welcoming social features, it positions itself as a smart blend of accessibility and depth. While its control scheme and UI might need some polish, and the meta may shift as balance tweaks arrive, 2XKO unquestionably builds on the strengths of its peers and predecessors while crafting its own distinct identity. For fighting game fans, especially those familiar with Riot’s universes, 2XKO is a contender worth watching closely.


Follow Strafe Esports for all the latest League news and our X account for the latest content and coverage. Also, stay tuned to Strafe YouTube for exclusive interviews, press conferences, and more.

Featured image credit: Riot Games

Latest news

Complexity Ceases Operations After 23 Years

Complexity Ceases Operations After 23 Years

Founded in 2003, Complexity has ceased operations after 23 years. Jason Lake explained the decision, thanked the community, and said he is not retiring from esports.
1h
Bruno Rodrigues

Indonesia to Host the IESF World Esports Championship 2026

The IESF World Esports Championship 2026 is heading to Indonesia, bringing together athletes from around the world across five esports titles.
2h
Sofia Guimarães

Coinbase Hosts Mundo Dodgeball Tournament ft. Tyler1, Pobelter, Alois, and More

Crypto marketplace Coinbase has announced a 1v1 Mundo Dodgeball tournament. League of Legends players in Europe and North America will get to compete in one of the most popular mini-games for a chance to attend the Worlds 2026 finals live in New York, as well as a staggering top prize.
4h
Martin Arévalo-Östberg

CS2 New Sniper Rifle? Everything We Know About the New Gun

References found after the Rush Hour update suggest Valve is testing a weapon called the M14 in CS2, although there is no confirmation that it will be released.
8h
Bruno Rodrigues

Latest CS2 Update Introduces New Premier Map Selection, Crosshair Styles, and Chicken Egg(?)

After months without dropping a significant update, Valve has finally dropped one of the biggest Counter-Strike 2 content updates of 2026. For starters, the update introduces a completely new 3v3 game mode — Rush. It finally brings back Clan tags alongside a silent reload feature. Lastly, the update completely overhauls the Premier Map selection and adds multiple crosshair options and a chicken egg (?).
17h
Ganesh Jadhav

CS2 Introduces First New Game Mode in 3 Years

CS2 has introduced a brand-new game mode after a long time. Called "Rush", this 3v3 mode features fast-paced action. Here's a breakdown of how it works.
18h
Adarsh J. Kumar

Clan Tags Return to CS2 Alongside Silent Reloads

Valve has brought Clan Tags back to Counter-Strike 2 while adding slower silent reloads and several other gameplay and customization changes.
19h
Bruno Rodrigues

Comments (0)

Log in to comment on this match