StarCraft II Returns to China After Three-Year Absence; Follows Overwatch, Hearthstone

StarCraft II Returns to China After Three-Year Absence; Follows Overwatch, Hearthstone

Andre Guaraldo

24 Oct, 2025, 15:18

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Last updated: 24 Oct, 2025, 15:27

Blizzard Entertainment and NetEase-owned Thunder Fire Group have finally announced it: StarCraft II returns to mainland China! On October 28, 2025, the real-time strategy title completes Blizzard's phased comeback to the world's largest gaming market, following the earlier restoration of World of Warcraft, Hearthstone, Overwatch 2, and Diablo 3.​

A Bitter Split Reaches Resolution

The announcement closes a turbulent chapter that began in November 2022 when Blizzard and NetEase failed to renew their 14-year publishing partnership. Chinese players lost access to all Blizzard titles in January 2023, triggering public backlash and an unusually hostile corporate breakup. NetEase livestreamed the destruction of a World of Warcraft statue at their Hangzhou headquarters while executives openly criticized Blizzard representatives.​

Gorehowl statue being dismantled back in 2023 (credits: liliandcandy77 on Weixin)
Gorehowl statue being dismantled back in 2023 (Credit: liliandcandy77 on Weixin)

Microsoft's $69 billion acquisition of Activision Blizzard in October 2024 changed the dynamics. By April 2024, the companies confirmed renewed negotiations, with Blizzard stating they had "aligned on a path forward to once again support players in mainland China". The reconciliation proved practical for both parties: NetEase already held critical regulatory licenses that take years to secure, while Microsoft maintained existing business ties with NetEase through Minecraft's Chinese distribution.​

World of Warcraft returned first on August 1, 2024, followed by Hearthstone on September 25, 2024, and Overwatch 2 on February 19, 2025. Chinese players began testing StarCraft II on October 21, just days before the full launch.​

StarCraft II Competitive Revival

NetEase confirmed plans to host a StarCraft II international tournament at Hangzhou Esports Centre from November 29-30, though prize pool details remain undisclosed. The game's return to the competitive scene carries weight beyond standard marketing, with Chinese player Li "Oliveira" Peinan winning IEM Katowice 2023 in February, becoming China's first StarCraft World Champion just one month after losing access to domestic servers.

The tournament announcement signals China's intention to rebuild its StarCraft II infrastructure and reintegrate into the global competitive circuit. Whether Chinese organizations can attract top talent and develop new players after a three-year disruption remains uncertain, but NetEase's immediate investment in high-profile competition suggests aggressive plans for market recovery.

Market Restoration Complete

StarCraft II's October 28 launch finalizes Blizzard's operational restoration in China. The partnership grants Blizzard renewed access to millions of Chinese players while preserving NetEase's position as gatekeepers to regulatory approval. Both companies also committed to exploring cross-platform opportunities, including bringing NetEase titles to Xbox consoles.​

For Chinese esports fans who waited long for StarCraft II's return to mainland China, the news offers nostalgia and reopens pathways to international competition and professional opportunities that disappeared overnight in 2023.


Stay tuned to Strafe Esports for more StarCraft II news and information. Don't forget to follow us on social media for real-time updates of your favorite game. 

Feature image credit: Blizzard, edited by Strafe

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