KeSPA Cup 2026

Tournament information

The KeSPA Cup is an annual A-Tier League of Legends esports tournament organized by the Korea e-Sports Association (KeSPA), primarily featuring LCK teams in a domestic cup competition often held in the off-season, with a history dating back to 2005 as a multi-game event and LoL editions since 2015.
20 Jul – 18 Aug
Online
₩51,000,000
SignificanceOne of Korea's longest-running multi-game esports cups and a prestigious domestic competition in the Korean LoL ecosystem, providing off-season competitive play for roster testing, academy development, and fan engagement while reinforcing KeSPA's regulatory role alongside the LCK.
FormatFormats vary by edition but generally include group stages (often round-robin Bo1 or Bo3) followed by single-elimination or multi-stage knockouts with best-of series (Bo3/Bo5). Qualification is typically by direct invitation of LCK teams, sometimes with academy or international invitees. The 2026 edition uses two groups of five in single round-robin Bo1, a Last Chance Qualifier (Bo3), and Knockout Stage (Bo5).
Broadcast
Disney+(disney+)
KeSPA(youtube)
Edition History
2026
Jul 20–Aug 18, 2026₩51,000,000Hybrid — Daejeon Convention Center II, Daejeon, KRPeak: 16,667
2025
Dec 6–14, 2025Winner: T1 vs Hanwha Life Esports₩100,000,000Sangam SOOP Colosseum, Seoul, KRPeak: 110,196 · Avg: 17,632
2024
Nov 30–Dec 8, 2024Winner: OKSavingsBank BRION vs Dplus KIA₩80,000,000KR
2021
Dec 10–12, 2021Winner: DWG KIA Challengers vs Fredit BRION Challengers₩30,000,000Ulsan Munsu Gymnasium, Ulsan, KR
2020
Dec 21, 2020–Jan 2, 2021Winner: Damwon Gaming vs Nongshim RedForce₩144,000,000Ulsan, KR
2019
Jan 1, 2019Winner: Afreeca Freecs vs Sandbox Gaming₩158,000,000Ulsan, KR
2018
Dec 18–31, 2018Winner: Griffin vs Gen.G₩102,000,000Seoul, KR
2017
Nov 20–Dec 2, 2017Winner: KT Rolster vs Longzhu Gaming₩100,000,000Seoul, KR
2016
Nov 9–19, 2016Winner: ROX Tigers vs Kongdoo Monster₩100,000,000KR
2015
Nov 6–14, 2015Winner: ESC Ever vs CJ Entus₩100,000,000Nexon Arena/BEXCO, KR

Brackets

Last Chance Qualifier

Standings

Comments

Log in to comment on this match

Latest news




































About this event

KeSPA Cup

Overview

The KeSPA Cup (Korean: 케스파컵), specifically its League of Legends edition known as the LoL KeSPA Cup, is an annual esports tournament series organized by the Korea e-Sports Association (KeSPA). It features professional League of Legends teams, primarily from the League of Legends Champions Korea (LCK), and occasionally academy or international invitees. Classified as an A-Tier event on Liquipedia, it serves as a prestigious domestic cup competition in the Korean esports ecosystem, often held in the off-season to test new rosters or provide competitive play outside the main LCK splits and international events.

KeSPA, established to promote and regulate esports in South Korea under the Ministry of Culture, Sports and Tourism, operates the series. The organization's official website is http://www.e-sports.or.kr/ (also accessible via https://www.e-sports.or.kr/). The tournament holds cultural significance as one of Korea's longest-running multi-game esports cups, with LoL as its primary focus since the mid-2010s.

History

The KeSPA Cup originated in 2005 as a multi-game event allowing professional StarCraft teams to compete against amateurs, with additional titles like Special Force, Kartrider, and others. A second edition occurred in 2007. After a long hiatus, it relaunched in 2014 focused on StarCraft II as part of the World Championship Series circuit. League of Legends was introduced as a recurring event in 2015 and has since become the dominant (and eventually sole) title featured.

Early LoL editions (2015–2018) were typically held in late autumn/winter in venues across South Korea, including Seoul and Busan areas. From 2019 to 2021, it partnered with Ulsan Metropolitan City for hosting. The event was not held in 2022 or 2023. It returned in 2024 and has continued annually. Formats have evolved from larger fields with open or academy involvement to more LCK-centric lineups. Prize pools peaked in the late 2010s before fluctuating, and broadcast rights shifted toward exclusive streaming deals in recent years, notably with Disney+. The 2026 edition marked a departure by scheduling in mid-year (summer) rather than the traditional post-season window.

Cumulative prize money across LoL editions exceeds $750,000 USD.

Format

Formats vary by edition but generally include group stages followed by single-elimination or multi-stage knockouts with best-of series.

For the 2026 edition (the tenth LoL iteration), 10 teams—all LCK 2026 participants—compete. It features a Group Stage with two groups of five in a single round-robin of best-of-one (Bo1) matches. Top teams advance to a Last Chance Qualifier (primarily Bo3), with winners progressing to a Knockout Stage (primarily Bo5). Matches are hybrid online/offline, with later stages offline. The tournament runs approximately one month, with games often on Mondays and Tuesdays.

Earlier editions often used larger fields (e.g., 14–19 teams), double-elimination elements, or Bo3 group stages leading to Bo5 playoffs. Qualification is typically by direct invitation of LCK teams, sometimes expanded with Challengers (academy) squads or international guests (e.g., Cloud9 and Team Liquid in 2025).

Notable Editions

The 2016 edition saw ROX Tigers claim the title amid their strong LCK era. Griffin's dominant 2018 run (3–0 over Gen.G) highlighted rising LCK talent. Damwon Gaming's 2020 victory came during their ascent to global prominence. The 2021 event uniquely featured primarily Challengers teams, with DWG KIA Challengers winning.

The 2024 revival after a multi-year gap saw OKSavingsBank BRION defeat Dplus KIA. The 2025 edition was highly anticipated, featuring LCK teams plus international invitees; T1 secured their first KeSPA Cup title in a 3–2 grand final thriller against Hanwha Life Esports, with peak viewership exceeding 110,000. The ongoing 2026 edition stands out for its mid-year timing, exclusive Disney+ broadcast, Daejeon hosting partnership, and Logitech G sponsorship, serving as an early look at 2026 LCK rosters.

Past Champions

Winners of the LoL KeSPA Cup (with available details; scores and runners-up from primary records):

  • 2015: ESC Ever def. CJ Entus 3–0 (Prize pool: ₩100,000,000 KRW).
  • 2016: ROX Tigers def. Kongdoo Monster 3–1 (₩100,000,000 KRW).
  • 2017: KT Rolster def. Longzhu Gaming 3–2 (₩100,000,000 KRW).
  • 2018: Griffin def. Gen.G 3–0 (₩102,000,000 KRW).
  • 2019: Afreeca Freecs def. Sandbox Gaming 3–0 (₩158,000,000 KRW).
  • 2020: Damwon Gaming def. Nongshim RedForce 3–0 (₩144,000,000 KRW; Dec 21, 2020 – Jan 2, 2021, Ulsan).
  • 2021: DWG KIA Challengers def. Fredit BRION Challengers 3–1 (₩30,000,000 KRW; Dec 10–12, Ulsan).
  • 2022: Not held.
  • 2023: Not held.
  • 2024: OKSavingsBank BRION (also referred to as OK BRION) def. Dplus KIA 3–1 (₩80,000,000 KRW; Nov 30 – Dec 8). Winner share approximately ₩40,000,000.
  • 2025: T1 def. Hanwha Life Esports 3–2 (₩100,000,000 KRW; Dec 6–14). T1's first title; winner share ~$40,690 USD equivalent.
  • 2026: Ongoing (Jul 20 – Aug 18; prize pool ₩50,000,000–₩52,000,000 KRW / ≈ $34,000–$36,000 USD; winner ₩30,000,000). Location: primarily Daejeon Convention Center II (Daejeon, KR; hybrid). No champion yet as of early August 2026. Teams include T1, Gen.G, Hanwha Life Esports, Nongshim RedForce, and others.

No organization has won more than once as of 2025. KT Rolster has the most participations.

Viewership & Impact

Viewership has grown with exclusive broadcasting. The 2025 edition peaked at 110,196 concurrent viewers (during the T1 vs. HLE grand final), with 916,845 hours watched, an average of 17,632 viewers, and about 52 hours of airtime. Early 2026 figures showed a peak of around 16,667 (as of late July, incomplete tournament).

Broadcast partners have included traditional Korean platforms, YouTube (KeSPA channel), Twitch, SOOP/AfreecaTV, and others historically. Since 2025, Disney+ has held exclusive global live streaming rights, expanding reach significantly (available in multiple regions including Korea, APAC, and beyond). Sponsors have included Logitech G (2026) and local partners; 2026 is co-organized with the Daejeon Information & Culture Industry Promotion Agency.

The series impacts the Korean and global LoL scene by providing high-level competition for roster evaluation, academy development (notably 2021), and fan engagement during downtime. It reinforces KeSPA's role in the ecosystem alongside LCK and international events, offering a domestic cup tradition similar to other sports. Its A-Tier status and consistent LCK participation maintain relevance despite prize pools being modest compared to Worlds or MSI.